As we discussed in “part one”:http://www.boxesandarrows.com/view/building-the-ux, the skills in research, information architecture, interaction design,...
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Building the UX Dreamteam - Part 2
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- Calling in the Big Guns details »
Discount for Boxes and Arrows readers: Get a 10% discount by purchasing the book “directly from Rosenfeld Media”:http://rosenfeldmedia.com/books/webforms/....
- On A Scale of 1 to 5 details »
Where would we be without rating and reputation systems these days? Take them away, and we wouldn’t know who to trust on eBay, what movies to pick on Netflix, or...
- MindCanvas Review details »
MindCanvas describes itself as a remote research tool that uses Game-like Elicitation Methods (GEMs) to gather insights about customer’s thoughts and feelings. It...
- Quick and Easy Flash Prototypes details »
To tackle the classic “how to prototype rich interactions” problem, I developed a process for translating static screen designs (from wireframes to visual...
- Comics for Consumer Communication details »
The rising popularity of the comic as an internal communication device for designers has increased our ability to engage our stakeholders as we build interfaces. Yet,...
- UX Design-Planning Not One-man Show details »
A lot of confusion and misunderstanding surrounds the term "user experience." The multitude of acitivities that can be labeled with these two words span a vast...
- Leading Designers to New Frontiers details »
- Calling in the Big Guns details »