I was honored to present on Flash Player 10 and Pixel Bender to the Utah Flash Platform Developers’ Group this evening. It would have been awesome to travel out...
flash player 10
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uFlash ‘Intro To Flash Player 10′ Presentation Files
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Flash Player 10 3D versus Away3D
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One of the most exciting new features of the new Flash Player is the native 3D support. I put together a couple of demos to compare FP10’s 3D performance versus...
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PixelBender loops in Flash
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PixelBender is a great tool and an awesome new feature for the Flash Player 10. But one thing that we all miss is the ability to have loops in PixelBender when compiling...
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No news is good news!
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I have been offline for the past 10 days and my blog has been a bit too quiet. I missed the Flash Player 10 Beta, a ton of MAX meetings, and probably something urgent in...
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GPU Processing In Flash Player 10 Can Make Your Content Slower
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I just finished reading an excellent article over at Kaourantin.net. Tinic wrote a brilliant article detailing what GPU processing in Flash Player 10 will mean to us. ...
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Adobe launched Flash Player 10 Public Beta
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Adobe Flash Player 10, code-named "Astro," introduces new expressive features and visual performance improvements that allow interactive designers and developers to build...
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Whereabouts
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It's almost two months, I have not posted anything here as well as on mailing-lists (flex and others). In case you are wondering, where am I? What I am up to? First of...
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Gratuitous Text Effects Courtesy of Flash Player 10
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Now that I've figured out how to compile SWFs for Flash Player 10 beta using the Flex SDK nightly builds, I'm happy. There may not be any proper API documentation yet,...
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Flash Player 10: Link Roundup
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Earlier today Adobe announced a public beta release of Flash Player 10. Some of the new features include 3D visual effects, a new text rendering engine, and changes to...
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Bitmap Art with the Vector Class in ActionScript 3.0 / FP10
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I was playing with the new (FP10) Vector class a while ago and did some experimenting on the use of the Vector objects with the BitmapData class like the methods...
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What’s Up with Flash Player 10, Doc?
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But seriously, where are the docs and compiler support for the new and exciting beta of Flash Player 10? I watched the video, and I looked at what is probably the only...
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CURL BenchMarketing
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CURL released a language performance benchmark and press release highlighting how much faster their language is than ActionScript 3. At first glance it seemed very...
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New, faster Adobe Flash Player 10 for Linux now available!
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Adobe has just released a public beta of the next Flash Player, version 10. Mike Melanson from Adobe says: There are plenty of nifty new features covered in the labs...
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Hit the labs for Flash Player 10 Beta
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Flash Player 10 Flash Player 10 Beta Release Notes Another great release from the team at Adobe. Stand-outs for me are the Dynamic Streaming, Large Bitmap Support, GPU...
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Flash Player 10 is here
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Tonight we dine in Hell! Joke. I mean Flash Player 10 beta appears in Adobe Labs. And looks like we all going to the world of native 3D inside Flash Player. Go grab...
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Flash Player 10 is Here!
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The beta of Flash Player 10, code named Astro, is now available on Adobe Labs. This will bring all the features that were demoed at MAX including:  3D Effects Custom...
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Astro, Flash Player 10 prerelease has arrived
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Flash Player 10 is coming ... Astro is packed with new stuff that is to sweet to be true. I'm very pleased to see they finally did something with the text new...
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Google Maps Flash API - Distributed components/services
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Google, yes, Google released a pure AS3 Mapping engine last week while I was on vacation. With all the Flash Player 10 news it was not seen by many and essentially...
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The Future of Adobe Flash Player 10 - Part 1: 3D Environment
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There have been many changes and advancements with Flash since Macromedia first introduced it back in 1996. In this article, we're going to uncover some of the upcoming...
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Native Image Encoding API's - BitmapData to ByteArray (PNG,JPG)
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Reading the comments on my blog post on CURL BenchMarketing I might be very wrong about the market need for native image encoding. I would like to better understand the...